how do i oil paint someone against a shower glass door with steam?

This topic was created in the The Arts forum by cris0417 on Friday, June 23, 2017 and has 6 replies.
how would i paint the steam against skin or like soap against hand against glass door
@cris0417

Usie varying blends of white along with your medium/solvent to thin our the white as you need to. The thinner the white the more transculent it will appear. To make a thin white use a small amount of paint and a larger amount of medium. Also due to the nature of the medium (depending on what you decide to use), this will also give it that sheen that usually is seen with water and soap. For the steam you'll what to spread the white out lightly and probably not use as much medium.

For the bubbles/soap

Remember that water and bubbles cast a very slight shadow on the environrment directly in contact with them. This thin shadow is usually adjacent to a thin sheen/reflection that follows the contour of the lower part of the bubble (meaning the shadow it does not wrap all the way around to convey weight). Also the view within the bubble is usually slightly distorted and amplifies whatever is in the background. There are specs of light/reflections present inside the bubble to denote a light source in the environment (bubbles in can't be seen in the dark after all).

You will want to mix a little black with your white to make a light grey/gray. Then thin the gray out a little with your medium to give yourself a thin transculent gray for shadows to place both at the edge of the bubble (where it contacts the surface as an ultra thin/light contrasting shadow) and within the bubble (as an even more transculent shaded area that conforms with rounded shape of the bubble. This shadow should be facing away from the light source's reflection in the bubble itself). To put it simply, there should be slight shade in the bubble on the opposite side of where you place the white reflective dot.

Remember that bubbles are transculuscent and pick up the colors of the background and the lighting around them. So you will want these whites and greys to be thin to the point that they are almost barely identifiable as distinct colors. The harsher the white, the more solid the bubble will appear. This can be good when trying to depict soapy bubbles, but not free floating ones. For lathered soap, you will have to use more white to convey the froth of the soap, with specks of color throughout to show the smaller bubbles within the froth/film of the soap.

For the steam

Steam is a gas (evaportated water) and is therefore subject to the wind/breeze/ventilation/movement in its environment. It's comforms to the other forms of matter around it such as solids and liquids. Be sure to add in light directional strokes when depicting steam. Also remember there are (more or less) three types of steam. There is foggy steam, smokey steam, and directional steam.

Foggy steam is just a light, almost cloudy layer that lazily hovers in the air of the bathroom. You can also add it to mirrors and shower doors as it begins to settle and condense into droplets. Treat the droplets the way you would depict bubbles (mentioned above). Smokey steam is a bit more concentrated and billows around lightly. It has a sublte sense of direction and conforms to the ventilation or movement in the area. This occurs when the shower is still running and therefore there is a constant flow of heat. Like foggy steam, it seems to apear sourceless as it wafts around from one direction or another. Be careful though not to depict TOO much smokey steam as it may distract and overpower the subject matter of the painting.

Directional steam occurs when a person is VERY hot and enters into a much cooler environment. You'll generally only seem this when there are drastic temperature changes as the steam rises off of the person's skin and hair in concentrated streams. Directional steam looks more like the wisps of smoke from a candle or steam from a hot coffee. This doesn't always happen naturally in a bathroom setting, but could be added in for extra effect/intensity.
Posted by BirthdayBoi
White charcoal I guess.
White charcoal could be another method as well.
Posted by Chuckcem
@cris0417

Usie varying blends of white along with your medium/solvent to thin our the white as you need to. The thinner the white the more transculent it will appear. To make a thin white use a small amount of paint and a larger amount of medium. Also due to the nature of the medium (depending on what you decide to use), this will also give it that sheen that usually is seen with water and soap. For the steam you'll what to spread the white out lightly and probably not use as much medium.

For the bubbles/soap

Remember that water and bubbles cast a very slight shadow on the environrment directly in contact with them. This thin shadow is usually adjacent to a thin sheen/reflection that follows the contour of the lower part of the bubble (meaning the shadow it does not wrap all the way around to convey weight). Also the view within the bubble is usually slightly distorted and amplifies whatever is in the background. There are specs of light/reflections present inside the bubble to denote a light source in the environment (bubbles in can't be seen in the dark after all).

You will want to mix a little black with your white to make a light grey/gray. Then thin the gray out a little with your medium to give yourself a thin transculent gray for shadows to place both at the edge of the bubble (where it contacts the surface as an ultra thin/light contrasting shadow) and within the bubble (as an even more transculent shaded area that conforms with rounded shape of the bubble. This shadow should be facing away from the light source's reflection in the bubble itself). To put it simply, there should be slight shade in the bubble on the opposite side of where you place the white reflective dot.

Remember that bubbles are transculuscent and pick up the colors of the background and the lighting around them. So you will want these whites and greys to be thin to the point that they are almost barely identifiable as distinct colors. The harsher the white, the more solid the bubble will appear. This can be good when trying to depict soapy bubbles, but not free floating ones. For lathered soap, you will have to use more white to convey the froth of the soap, with specks of color throughout to show the smaller bubbles within the froth/film of the soap.

For the steam

Steam is a gas (evaportated water) and is therefore subject to the wind/breeze/ventilation/movement in its environment. It's comforms to the other forms of matter around it such as solids and liquids. Be sure to add in light directional strokes when depicting steam. Also remember there are (more or less) three types of steam. There is foggy steam, smokey steam, and directional steam.

Foggy steam is just a light, almost cloudy layer that lazily hovers in the air of the bathroom. You can also add it to mirrors and shower doors as it begins to settle and condense into droplets. Treat the droplets the way you would depict bubbles (mentioned above). Smokey steam is a bit more concentrated and billows around lightly. It has a sublte sense of direction and conforms to the ventilation or movement in the area. This occurs when the shower is still running and therefore there is a constant flow of heat. Like foggy steam, it seems to apear sourceless as it wafts around from one direction or another. Be careful though not to depict TOO much smokey steam as it may distract and overpower the subject matter of the painting.

Directional steam occurs when a person is VERY hot and enters into a much cooler environment. You'll generally only seem this when there are drastic temperature changes as the steam rises off of the person's skin and hair in concentrated streams. Directional steam looks more like the wisps of smoke from a candle or steam from a hot coffee. This doesn't always happen naturally in a bathroom setting, but could be added in for extra effect/intensity.
thank u so much
...is Google broken?

Nothing wrong with asking her per se, just always surprised with some of the topics that come up here since there are way more dedicated forums/sites for something like this.

You wouldn't go to a Pokemon forum and ask for help in astrophysics. DXP doesn't exactly come to mind for art technique advice haha. More like youtube that ish, go to art dedicated sites, etc.

I've been doing ceramics stuff for the last year and not once do I consider hitting up DXP because I have sources like websites and youtube accounts dedicated to that info.

But whatever. Just more amused by this if anything.
Posted by tiziani
Posted by Chuckcem
@cris0417

Usie varying blends of white along with your medium/solvent to thin our the white as you need to. The thinner the white the more transculent it will appear. To make a thin white use a small amount of paint and a larger amount of medium. Also due to the nature of the medium (depending on what you decide to use), this will also give it that sheen that usually is seen with water and soap. For the steam you'll what to spread the white out lightly and probably not use as much medium.

For the bubbles/soap

Remember that water and bubbles cast a very slight shadow on the environrment directly in contact with them. This thin shadow is usually adjacent to a thin sheen/reflection that follows the contour of the lower part of the bubble (meaning the shadow it does not wrap all the way around to convey weight). Also the view within the bubble is usually slightly distorted and amplifies whatever is in the background. There are specs of light/reflections present inside the bubble to denote a light source in the environment (bubbles in can't be seen in the dark after all).

You will want to mix a little black with your white to make a light grey/gray. Then thin the gray out a little with your medium to give yourself a thin transculent gray for shadows to place both at the edge of the bubble (where it contacts the surface as an ultra thin/light contrasting shadow) and within the bubble (as an even more transculent shaded area that conforms with rounded shape of the bubble. This shadow should be facing away from the light source's reflection in the bubble itself). To put it simply, there should be slight shade in the bubble on the opposite side of where you place the white reflective dot.

Remember that bubbles are transculuscent and pick up the colors of the background and the lighting around them. So you will want these whites and greys to be thin to the point that they are almost barely identifiable as distinct colors. The harsher the white, the more solid the bubble will appear. This can be good when trying to depict soapy bubbles, but not free floating ones. For lathered soap, you will have to use more white to convey the froth of the soap, with specks of color throughout to show the smaller bubbles within the froth/film of the soap.

For the steam

Steam is a gas (evaportated water) and is therefore subject to the wind/breeze/ventilation/movement in its environment. It's comforms to the other forms of matter around it such as solids and liquids. Be sure to add in light directional strokes when depicting steam. Also remember there are (more or less) three types of steam. There is foggy steam, smokey steam, and directional steam.

Foggy steam is just a light, almost cloudy layer that lazily hovers in the air of the bathroom. You can also add it to mirrors and shower doors as it begins to settle and condense into droplets. Treat the droplets the way you would depict bubbles (mentioned above). Smokey steam is a bit more concentrated and billows around lightly. It has a sublte sense of direction and conforms to the ventilation or movement in the area. This occurs when the shower is still running and therefore there is a constant flow of heat. Like foggy steam, it seems to apear sourceless as it wafts around from one direction or another. Be careful though not to depict TOO much smokey steam as it may distract and overpower the subject matter of the painting.

Directional steam occurs when a person is VERY hot and enters into a much cooler environment. You'll generally only seem this when there are drastic temperature changes as the steam rises off of the person's skin and hair in concentrated streams. Directional steam looks more like the wisps of smoke from a candle or steam from a hot coffee. This doesn't always happen naturally in a bathroom setting, but could be added in for extra effect/intensity.
How are you not married, man?

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Hahaha thanks man.